A half elf traveller, clad in boiled black leather armor, the party encounters him and his group along a path through Endoleth. His origins and intentions are unknown.
Grim is the unlikely spokesman of his odd quartet, and is a calm and collected vagabond, though he has a bit of a morbid tone. His gruff exterior and affinity for sharp objects don’t get in the way of his hospitality, though.
He speaks quietly and with purpose, but his true intentions are still a mystery.